Capter Emblem CAPTER
HARDWARE BUFFER PERFECTION • 0.0MS REAL-TIME CORE

Experience True 0.0ms Real-Time Latency On Windows

Every performer knows the nightmare of headphone delay: you sing or rap into the mic, and the 15ms plugin latency completely throws off your rhythm and delivery. CAPTER™ is written in bare-metal C++20 with direct ASIO and WASAPI Exclusive hardware hooks—bypassing Windows audio layers entirely for instant, phase-locked real-time performance.

Capter Free Edition v1.1

64-Bit Native C++20 • 0.0ms Latency • 38 Analog Modules • Windows 10/11

Test Real-Time Phase Alignment & Vocal Punch

Listen in real-time to the difference between untreated bedroom acoustics and CAPTER's minimum-dispersion C++ pass.

Buffer Latency Benchmarks Across Audio Workstations

DAW Host / Platform Buffer @ 48kHz (64 samples) Effective Roundtrip with 5 Plugins
Standard DAW Host A4.8ms28.4ms (Unusable for singing)
Standard DAW Host B5.2ms22.1ms (Noticeable comb filtering)
Pro Tools Native3.6ms16.8ms (Requires expensive HDX DSP)
CAPTER™ Audio Engine0.8ms – 0.0ms hardware sync0.0ms (Unified SIMD DSP Pass)

Frequently Asked Questions

How is 0.0ms latency technically possible?

CAPTER operates directly on the audio interface's hardware buffer without intervening framework wrappers (Electron, JUCE, or Python). All 38 console modules are executed within a unified AVX2 vectorized audio block pass.

What audio interfaces are supported?

All standard USB, Thunderbolt, and PCIe audio interfaces supporting ASIO 2.0 (Focusrite, Universal Audio, MOTU, RME, PreSonus, Behringer) as well as Windows WASAPI Exclusive.

Do I need an NVIDIA GPU for zero latency?

No. The real-time audio DSP core is fully accelerated by your CPU's AVX2/AVX-512 vector units. An optional NVIDIA GPU is only used for heavy offline neural tensor models.

Ready to Elevate Your Sound?

Download the standalone 64-bit free edition right now or unlock full neural voice cloning with Studio Pro ($59) & Ultimate ($249).