Experience True 0.0ms Real-Time Latency On Windows
Every performer knows the nightmare of headphone delay: you sing or rap into the mic, and the 15ms plugin latency completely throws off your rhythm and delivery. CAPTER™ is written in bare-metal C++20 with direct ASIO and WASAPI Exclusive hardware hooks—bypassing Windows audio layers entirely for instant, phase-locked real-time performance.
Capter Free Edition v1.1
64-Bit Native C++20 • 0.0ms Latency • 38 Analog Modules • Windows 10/11
Test Real-Time Phase Alignment & Vocal Punch
Listen in real-time to the difference between untreated bedroom acoustics and CAPTER's minimum-dispersion C++ pass.
Buffer Latency Benchmarks Across Audio Workstations
| DAW Host / Platform | Buffer @ 48kHz (64 samples) | Effective Roundtrip with 5 Plugins |
|---|---|---|
| Standard DAW Host A | 4.8ms | 28.4ms (Unusable for singing) |
| Standard DAW Host B | 5.2ms | 22.1ms (Noticeable comb filtering) |
| Pro Tools Native | 3.6ms | 16.8ms (Requires expensive HDX DSP) |
| CAPTER™ Audio Engine | 0.8ms – 0.0ms hardware sync | 0.0ms (Unified SIMD DSP Pass) |
Frequently Asked Questions
How is 0.0ms latency technically possible?
CAPTER operates directly on the audio interface's hardware buffer without intervening framework wrappers (Electron, JUCE, or Python). All 38 console modules are executed within a unified AVX2 vectorized audio block pass.
What audio interfaces are supported?
All standard USB, Thunderbolt, and PCIe audio interfaces supporting ASIO 2.0 (Focusrite, Universal Audio, MOTU, RME, PreSonus, Behringer) as well as Windows WASAPI Exclusive.
Do I need an NVIDIA GPU for zero latency?
No. The real-time audio DSP core is fully accelerated by your CPU's AVX2/AVX-512 vector units. An optional NVIDIA GPU is only used for heavy offline neural tensor models.
Ready to Elevate Your Sound?
Download the standalone 64-bit free edition right now or unlock full neural voice cloning with Studio Pro ($59) & Ultimate ($249).
CAPTER